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Welcome to Warcube Gameplay! In Warcube Gameplay crush your enemies, siege castles, and bring glory to your six-sided self! These cubes were made for battle, not building.
Happy April Fools my friends!Introducing a remix on last years 'Castle Clicker' Mobile Minigame ? Though rest assured, this time I'm not entirely swapping out the game entirely. Because last time I did so it resulted in a few bad reviews like this one, poor soul thought I would actually swap the game over to a clicker ?Ahhh well, such is life! That being said. If you haven't reviewed the game already, please go be a good Warling and do so to help the rebellion! It helps the Steam Gods determine who gets show Warcube, which is always crazy helpful!?Official Warcube Discord Server. Bottom ParagraphWelcome to the bottom paragraph folks!
This update was a lot of fun to put together:D I was going to do Warcube FPS Edition, but honestly, it's too much fun, it deserves it own game ? though maybe ya'll can test it next year haha ? I've been getting a system and schedule together for pushing forward with the game, as well as address bugs and performance. There seems to have been a pretty big performance hit from Update 55, and I'm still trying to figure out exactly what could have caused it.
Thanks for being patient with me while I do so, I take things like that pretty seriously. Because while I love slowmo, I don't consider 10fps to be slowmo ?Thanks for reading, it means a lot to me, give a shout anytime friends!
State Of WarcubeWelcome to the very first 'State Of Warcube' post. After nearly a year of no major update, I feel this is totally necessary. But before I start, I just want to say how incredibly thankful I am to every person who reached out to me on every platform (specially my Discord fam) with encouragement, kind words, and gentle prods of 'when will you update things?' As well as the ever unique 'hello?' ( looking at you Bup). Suffice to say it's probably easier if I give a timeline of the past year to better put things into perspective. But to be succinct for you TL;DR folks out there: I really broke the game and started also working full-time.1.
November 2018: Was working on my first boss fight and physically moving states2. December 2018: Moved, published a beta build, and started a full-time job.3. January-March 2019: Broke the game by upgrading unity and not backing things up, like a fool4. April - August 2019: Patched nearly every broken scene in the game to get it where things were roughly before.5.
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Sept - December 2019: Worked way through backlog of bugs amidst full-time job. Again, I really struggle with time management at this point.6. January - February 2020: Had another kid, finished fixing the arena, publishing beta builds again.7. Now: Published the first of many updates for the 2020 year, featuring basically everything the game had in it before, as well as a few new things;).
Early AccessI've recently gone through and looked through my original Early Access descriptions on Steam (oof) and have decided I need to revamp them to better communicate my goals with the game, and my sincerity to finishing it. Everyone who knows me will understand the grit I have with finishing projects, and also my complete paralysis that comes from wanting to DO EVERYTHING ALL THE TIME. This is on my list to do for next week ? (good timing with your message Myriad!)So bear with me, and if my new descriptions don't fit your experience with owning the game these past few years, let me know:). How You Can HelpI'm adding a new section to help guide all the incredibly passionate people I've met who just want to help. Sometimes this will be a useful section, other times it wont. Right now, I could REALLY use help identifying other REALLY obnoxious bugs in the game, I'm not talking about the occasional clipping through walls and stuff, more the things that happen that really ruin the game while playing it.
Here's some information on how to best describe a bug (to better help me fix it!). Or even just providing images and succinct descriptions is VERY helpful, similar to what Hedgie did here.Or list some details in the #issues-and-bugs channel of the Discord Server. discord.gg I'm a little behind on logging them just a heads up:D.
Bottom ParagraphOh hey! You've made it to the bottom paragraph! Boy are you in for a treat;) this is the little section where I just say hi. To you specifically. And this time I just want to take the time to say thank you. Thank you for being patient with me, thank you for believing in me, and for really being the kind of friend, player, fam a developer really appreciates:) making Warcube has changed my life in so many ways, and being able to connect with REAL people who are REALLY passionate about life in some way, is the biggest source of encouragement to me.
So hey, have a great day. Have a great week! Wake up tomorrow and dig into life, it's certainly strange and wonderful (even amidst The Great Plague™)-craigz.
Happy Holidays!I hope everyone has been eyeing a game or two for the Steam winter sale, I know I have!;) Warcube itself will be 25% off it's current price!This will be the BEST time to pick up the game if you're looking for a great deal. Development has been moving forward with some exciting things in the works, moving into spring I feel confident bumping up the price to match with the level of development that's been done this past year and a half (once arena mode get's patched up ːsteamsadː).Once again, thank you EVERYONE for all the great support both on here as well as Discord discord.gg, you've been an unending source of happiness, bug finds, and great ideas for as long as I've known you!Enjoy your next week, and don't be a stranger!-craigz.
TL;DR GIFLOG imgur.com.MAC BUILD IS USUALLY A DAY LATE, MESSAGE ME IF IT'S LATER THAN THAT.I'm super pumped to introduce the BATTLE EDITOR! I've been having a blast building it, and better yet, playing it:D It's been a very busy past month, inbetween building this editor I've ALSO been planning out our next move:) our year of living rural has come to an end, and we're now scoping out where to move to next. Just wanted to say thank you again for all your support, Warcube is going strong thanks to YOU!:)Also, just a little sneak peek! Warcube's base price will be going up soon, nothing too drastic, but I feel the development has progressed enough that I feel comfortable that it's worth more, I'll probably do a sale soon, so keep an eye out for any friends that haven't gotten it yet;). New Beta Locations!There's 3 new beta locations, all at varying degrees of done-ness:) if you can't tell already, my goal is loosely block in locations for a whole area of the map. One thing that I've found difficult with the Old Kingdom area, is how every few locations I'd create some new feature for the game, and suddenly certain locations are obsolete, or need a redesign:/ I'm hoping that by iteratively completing zones of the map, this will make that less jarring AND allow for better early feedback:D.
Beta Feedback Info!If you're not sure how to enable Beta Location mode, check it out HERE! i.imgur.com and be sure to send me feedback either through the feedback towers, on DISCORD discord.gg or via the online feedback form here! docs.google.com.MAC BUILD IS USUALLY A DAY LATE, MESSAGE ME IF IT'S LATER THAN THAT.Well what to say:) it's officially been a year since I moved to where we are now (literally the middle of nowhere). It's been a year of ups and downs, living rural has been a lot of fun when its warm out, but when its cold and you've got a kid thats learning to walk. Not so much:P this update is a little late because I've also been prepping my portfolio for another move somewhere, though we're not quite sure where yet. Bottom Paragraph!
Well, its been a bittersweet past couple weeks for me. Realizing that it's been a year since we moved here has been strange. I guess I just realize how MUCH can get done in a year, as well as how little sometimes? But I know thats life:) and there's been some weeks where I feel SO busy and gotten a ton done, and other weeks where I've ALSO been very busy.
But feel restless by the end of it feeling like I haven't accomplished anything. Thanks for sticking with me, and helping improve this little game:) it's been a blast:Dːsteamhappyː-craigz.
Check out the #Latest-Update-Discussion on Discord and let me know what you think!- discord.gg/WarcubeSo as you can probably tell this Steam post is MUCH different than past ones (a lot less words and bullet points and sadly. GIFS).These posts used to take me pretty long to write, and some of the feedback I got was that people didnt really care much about the bullet points. SO I've cut all those out and swapped them for a video. And thats pretty much it?
But I'm not sold on it. So PLEASE tell me what you like best, or maybe some other games who's posts you like to look at? Or even if you prefer reading this somewhere else! (just Discord etc). Tactical Build Menu!Introducing the Tactical Build menu!:D press and hold 'T' to open the tactical build menu.
From here you can call in troops, place structures and I'm still trying to figure out what the 3rd thing should be:PI gotta say. This tactical build menu is REALLY bringing the game into a new direction. One that I'm pumped to say is super in line with what I hope the game to be, and after playing with it, I hope you'll think so TOO!:D there's some issues to work out with it, but give it a play and let me know what you think!:D. Here's my big questions. What would be some other fun things to build? Trampolines?.
I'm thinking there should be another resource that you build things with. How does something like 'supplies' sound? Trying to stay away from having to collect things like wood, stone, rope separately, and instead just have one type of resource:). There needs to be a way to place larger blocks of troops, I'm thinking of making the scroll wheel toggle the size of the 'army block' you can place? (1 troop, 4 troops, 10 troops, 20 etc). The menu has 3 button categories, and I'm still trying to figure out what to do with the last one (it's a flag icon right now. My first thought was have it be special 'Troop Commands', like calling for a volley of arrows or a trebuchet strike etc.
Which I think would be rad:D OR I'm thinking of splitting up the build category into offensive things and defensive things (traps vs barriers etc). Mo0r improvements. exiting locations from within locations will actually move your position on the map. added railings to Cutthroat Quarry.
added health bars to multiple emplacements. started using integration sprites for input descriptions in text!. added back in audio to new text boxes. battlebar on battles. Derp derp.
FX, made fog less thicc @GrimWolf. MAP, removed some trees in rivers @Festivized Hat. MAP, added extra killbox. MAP, camping freezes inputs @Festivized Hat @Acerobby. MAP, made Hacklunds Junkyard under construction again @Seshien. CAM, Camera rotation freezing @Festivized Hat.
LVL, Callow Creek, towers now count units towards liberation count. @Festivized Hat. LVL, Wendar, added more entrances!. UNIT, Pirate gunman's bullets should now arc a LOT less. And they're less accurate:P.
UNIT, Fixed units created through the tactical menu being gone. Forever D: @Festivized Hat. New World MapI know, you're probably sick of seeing new world maps;) but let me tell you! After countless sketches, book raiding and 146 chrome tabs later. I present to you what I believe is a MUCH better map for the world of Warcube!:D What it also means is that some of the other factions will ultimately have to have their own islands in the future. But after lots of research I've found this is probably the best option. Not only is it more realistic, but it also helps with being able to really solidify faction culture and consolidate the game a little more:) Definitely let me know what you think about it!
Beta Feedback Info!If you're not sure how to enable Beta Location mode, check it out HERE! i.imgur.com and be sure to send me feedback either through the feedback towers, on DISCORD discord.gg or via the online feedback form here! docs.google.comApart from the new map, there's quite a few other fun things in the works:D I'm almost ready to have people start testing out Old Home Castle (siege) as well as a new Squad menu:) it should hopefully change the way the game is played a bit in a new and exciting way:D.MAC BUILD IS USUALLY A DAY LATE, MESSAGE ME IF IT'S LATER THAN THAT. Mo0r improvements. Versioning, updated my silly versioning to something that makes more sense!:P. AI, units now detect other enemy units when they walk into range, even if they were focusing on a different one originally.
Quite a few other things that I forgot to document:/. LVL, Rebelwood, fixed door not turning on interior.
LVL, Jerrys Gate, first enemy waves have lower health @Wolfgrim1. LVL, Mac the Merchant, updated text display in actual selling location. Quite a few other things that I forgot to document:/.
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WarcubeYear: 2017Genre: Arcade, ActionDeveloper: Haven Made, craigzSize: 236 MbFree download Warcube torrent. Warcube is a dynamic action with qualitative physics elaborated combat and memorable bright animation. You stand at the head of the army and the war-dice show the world your power. In this exciting game will have as the head goes in unrestrained attack and strategically build the fortifications to reflect cunning enemy attack. You will build a tamper-proof walls and towers, extract the lost treasures and all sorts of ways to win the hated invaders.In Warcube there are many features that make this game so interesting and popular. Here you turn from the ordinary man in deadly combat cube that can take over the world. You have to solve a lot of secrets, find a bunch of treasures and other valuables.
Capturing outposts launch himself from a catapult, visiting places very unfriendly game - this is just a small list presented in Warcube.In this game, you will easily be able to slow down and accelerate to tremendous speeds. All this time you will have to fly a cloud of arrows, spears and other weapons.
Physics cubic forms look very realistic and will satisfy even the most demanding connoisseur. Combo murder during deceleration is possible to arrange an amazing way - your enemies will not have time to even understand how were defeated.System requirements:✔ Operating system: Windows 7, 8, 10✔ Processor: Dual Core CPU, 2.4+ GHz✔ RAM: 4 GB RAM✔ Video Card: 512MB VRAM✔ Disk space: 1 GBOn this page you can download the game via torrent Warcube free on a PC.
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